Since the announcement that Godot Engine would be opensource, I was patiently waiting for that. Today that wait was ended: Godot Engine is now opensource and can be downloaded at the official website (be pacient, the site is very slow at the moment – probably because of traffic).
That’s great news, folks! The Godot engine, made by OKAM Studio for its games is about to be opensource. That’s is a great opportunity for the ones who want to learn how an engine works. From the origianl forum post: You might think: “who is OKAM Studio anyway?” OKAM Studio is a great company that resides
Before we put our hands on the keyboard and write our own game engine, we need to search and test all engines available. This can be time consuming and kinda boring work, but think about how much time you will save if you find the right engine that makes almost everything you need. Instead of
In my game developer professional carrer, I built/modified/maintained 4 engines until now. The first one was made when I worked at Hoplon Infotainment. It was a GUI Engine for the game Taikodom and it makes possible to draw Swing components inside an OpenGL context. Taikodom has a very complex GUI and Swing has a lot